“Everything is reaction inducing. So much of the way we live is just totally absurd to me. I wanna embrace it instead of falling back on a default eye-roll”, says Miza Coplin, Art Baby Gallery member and illustrator currently residing in Brooklyn. But despite having not taken drawing seriously since her days of doodling gothic fairies growing up, after moving to New York to be with her sister Coplin found herself constantly surrounded by creatives in the cultural capital, inspiring the 24-year-old to put pen to paper and document the weirdest corners of her mind.
Using illustration as a physical way to expel the drama in her life, Coplin cites the main purpose of her work as being, “noise reduction.” Converting both positive and negative feelings into a physical piece of work and something tangible by creating an outlet for her emotions, sensations and the external forces she personally experiences, she saw illustration as a way of expelling drama from her life.
“I feel sort of anxious and unfulfilled when I don’t illustrate. I quit drinking when I decided to get serious about drawing. It’s not cool to talk about, ha, but whatever. Choosing to not drink was a lofty decision for me because it was something I always did. Anyway, I had to replace that part of my life with something else and drawing happens to be it. It's a release, for sure.”
A depiction of strong female sensuality is prevalent within Coplin’s body of work, though she is cautious to label such as an outright inspiration. With her illustrations littered with strong yet almost cartoonish depictions of naked women posing in front of what appears to be more traditional artistic representations of the human form, some could view the series as parody of the overt hypersexualisation we see everywhere in the media.
“Video games were extremely impactful when I was young. I remember being a kid and doing weird stuff like angling the camera to look up sexy ladies skirts. It was definitely confusing being in grade school and feeling amorous towards Soul Calibur and non-human characters that were sexualised in video games. In addition to parodying hypersexuality I'm also celebrating it. All the while taking issue with representation in media.”